

I think BioShock was last time I found a plot twist that gratifying. Whether the market tells that story or not, I have no idea, and I suppose that's not my problem until this type of game goes away.Įvan: OK, let's talk about one of the big moments in the game-this is our readers' chance to avoid über spoilers, if they've made it this far without playing. That's much more interesting to me as a player than dozens of expensive-looking multiplayer games with cartoon-y character designs that find no audience and are quickly forgotten (though we can have both, of course). I could play new Dooms and Wolfenstein until the end of time, and I hope Bethesda keeps bankrolling them. Samuel: Yeah, I love that you can still find games like this. Frau Engel is dead, but surely the next chapter is the full-on revolution." -Samuel "I feel like there's more to tell here with BJ and company. Finally, an FPS that's cool with sending pregnant women to fight robots on Nazi air carriers. Wolf 2's weirdness is a big reason I enjoyed it so much. I remember around 2013 or 2014 we'd complain often about story-driven games being so serious.

Debra Wilson gives a great performance as Grace Walker. And on the main decks, the cast of resistance fighters are good comedic relief from Wolfenstein 2's brutality. The early plot point of having Nazis hiding on the ship in a secret section was clever-I liked finding their desperate letters to their German wives on the ship. Evan: But hey, the u-boat has a lot of character.
